AI Insights · Timothy · January 2022
Top 5 Anime Games Performance in Netherlands Q4 2021
Explore the performance trends of the top 5 anime games on a unified platform in the Netherlands during the fourth quarter of 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 anime games in the Netherlands showed varied performance trends across downloads, revenue, and active users. Here's a detailed look at each game's metrics.
DRAGON BALL LEGENDS saw a significant boost in weekly revenue, especially towards the end of the quarter. The revenue peaked at approximately $46K in the final week of December. Weekly downloads also increased, reaching about 2.3K in the last week of December. Active users grew steadily from around 12.7K at the start of the quarter to nearly 14.9K by the end.
NARUTO X BORUTO NINJA VOLTAGE had a more fluctuating revenue pattern, with a notable spike to around $3.6K in mid-November. Downloads remained relatively stable, peaking at 603 in late November. Active users showed a slight upward trend, closing the quarter at about 1.9K.
Yu-Gi-Oh! Duel Links experienced consistent weekly revenue, with a peak of approximately $10.3K in mid-October. Downloads were steady, peaking at 593 in mid-December. Active users remained stable throughout the quarter, hovering around 5.5K to 6.2K.
SLIME - ISEKAI Memories saw its highest weekly revenue at around $17.4K in the first week of November. Downloads peaked at 2K during the launch week in late October but steadily declined to 156 by the end of December. Active users showed an initial increase but stabilized at around 1.6K towards the quarter's end.
MHA: The Strongest Hero had a varied revenue trend, with a peak of about $4.4K in the week before Christmas. Downloads were relatively low, peaking at 493 in early October. Active users were consistent, ending the quarter with approximately 3.8K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.